/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// cmd.c -- Quake script command processing module

#include "quakedef.h"
#include "thread.h"

cmd_state_t *cmd_local;
cmd_state_t *cmd_serverfromclient;

cmd_userdefined_t cmd_userdefined_all;
cmd_userdefined_t cmd_userdefined_null;

typedef struct cmd_iter_s {
	cmd_state_t *cmd;
}
cmd_iter_t;

static cmd_iter_t *cmd_iter_all;

mempool_t *cbuf_mempool;

// we only run the +whatever commandline arguments once
qbool host_stuffcmdsrun = false;

//=============================================================================

void Cbuf_Lock(cmd_buf_t *cbuf)
{
	Thread_LockMutex(cbuf->lock);
}

void Cbuf_Unlock(cmd_buf_t *cbuf)
{
	Thread_UnlockMutex(cbuf->lock);
}


/*
============
Cmd_Wait_f

Causes execution of the remainder of the command buffer to be delayed until
next frame.  This allows commands like:
bind g "impulse 5 ; +attack ; wait ; -attack ; impulse 2"
============
*/
static void Cmd_Wait_f (cmd_state_t *cmd)
{
	cmd->cbuf->wait = true;
}

/*
============
Cmd_Defer_f

Cause a command to be executed after a delay.
============
*/
static cmd_input_t *Cbuf_LinkGet(cmd_buf_t *cbuf, cmd_input_t *existing);
static void Cmd_Defer_f (cmd_state_t *cmd)
{
	cmd_input_t *current;
	cmd_buf_t *cbuf = cmd->cbuf;

	if(Cmd_Argc(cmd) == 1)
	{
		if(List_Is_Empty(&cbuf->deferred))
			Con_Printf("No commands are pending.\n");
		else
		{
			List_For_Each_Entry(current, &cbuf->deferred, cmd_input_t, list)
				Con_Printf("-> In %9.2f: %s\n", current->delay, current->text);
		}
	}
	else if(Cmd_Argc(cmd) == 2 && !strcasecmp("clear", Cmd_Argv(cmd, 1)))
	{
		while(!List_Is_Empty(&cbuf->deferred))
			List_Move_Tail(cbuf->deferred.next, &cbuf->free);
	}
	else if(Cmd_Argc(cmd) == 3)
	{
		const char *text = Cmd_Argv(cmd, 2);
		current = Cbuf_LinkGet(cbuf, NULL);
		current->length = strlen(text);
		current->source = cmd;
		current->delay = atof(Cmd_Argv(cmd, 1));

		if(current->size < current->length)
		{
			current->text = (char *)Mem_Realloc(cbuf_mempool, current->text, current->length + 1);
			current->size = current->length;
		}

		strlcpy(current->text, text, current->length + 1);

		List_Move_Tail(&current->list, &cbuf->deferred);
	}
	else
	{
		Con_Printf("usage: defer <seconds> <command>\n"
			   "       defer clear\n");
		return;
	}
}

/*
============
Cmd_Centerprint_f

Print something to the center of the screen using SCR_Centerprint
============
*/
static void Cmd_Centerprint_f (cmd_state_t *cmd)
{
	char msg[MAX_INPUTLINE];
	unsigned int i, c, p;
	c = Cmd_Argc(cmd);
	if(c >= 2)
	{
		strlcpy(msg, Cmd_Argv(cmd,1), sizeof(msg));
		for(i = 2; i < c; ++i)
		{
			strlcat(msg, " ", sizeof(msg));
			strlcat(msg, Cmd_Argv(cmd, i), sizeof(msg));
		}
		c = (unsigned int)strlen(msg);
		for(p = 0, i = 0; i < c; ++i)
		{
			if(msg[i] == '\\')
			{
				if(msg[i+1] == 'n')
					msg[p++] = '\n';
				else if(msg[i+1] == '\\')
					msg[p++] = '\\';
				else {
					msg[p++] = '\\';
					msg[p++] = msg[i+1];
				}
				++i;
			} else {
				msg[p++] = msg[i];
			}
		}
		msg[p] = '\0';
		SCR_CenterPrint(msg);
	}
}

/*
=============================================================================

						COMMAND BUFFER

=============================================================================
*/

static cmd_input_t *Cbuf_LinkGet(cmd_buf_t *cbuf, cmd_input_t *existing)
{
	cmd_input_t *ret = NULL;
	if(existing && existing->pending)
		ret = existing;
	else if(!List_Is_Empty(&cbuf->free))
	{
		ret = List_Entry(cbuf->free.next, cmd_input_t, list);
		ret->length = 0;
		ret->pending = false;
	}
	return ret;
}

static cmd_input_t *Cmd_AllocInputNode(void)
{
	cmd_input_t *node = (cmd_input_t *)Mem_Alloc(cbuf_mempool, sizeof(cmd_input_t));
	node->list.prev = node->list.next = &node->list;
	node->size = node->length = node->pending = 0;
	return node;
}


// Cloudwalk FIXME: The entire design of this thing is overly complicated.
// We could very much safely have one input node per line whether or not
// the command was terminated. We don't need to split up input nodes per command
// executed.
static size_t Cmd_ParseInput (cmd_input_t **output, char **input)
{
	size_t pos, cmdsize = 0, start = 0;
	qbool command = false, lookahead = false;
	qbool quotes = false, comment = false;
	qbool escaped = false;

	/*
	 * The Quake command-line is super basic. It can be entered in the console
	 * or in config files. A semicolon is used to terminate a command and chain
	 * them together. Otherwise, a newline delineates command input.
	 * 
	 * In most engines, the Quake command-line is a simple linear text buffer that
	 * is parsed when it executes. In Darkplaces, we use a linked list of command
	 * input and parse the input on the spot.
	 * 
	 * This was done because Darkplaces allows multiple command interpreters on the
	 * same thread. Previously, each interpreter maintained its own buffer and this
	 * caused problems related to execution order, and maintaining a single simple
	 * buffer for all interpreters makes it non-trivial to keep track of which
	 * command should execute on which interpreter.
	 */

	// Run until command and lookahead are both true, or until we run out of input.
	for (pos = 0; (*input)[pos]; pos++)
	{
		// Look for newlines and semicolons. Ignore semicolons in quotes.
		switch((*input)[pos])
		{
		case '\r':
		case '\n':
			command = false;
			comment = false;
			break;
		default: 
			if(!comment) // Not a newline so far. Still not a valid command yet.
			{
				if(!quotes && (*input)[pos] == ';') // Ignore semicolons in quotes.
					command = false;
				else if (ISCOMMENT((*input), pos)) // Comments
				{
					comment = true;
					command = false;
				}
				else
				{
					command = true;
					if(!lookahead)
					{
						if(!cmdsize)
							start = pos;
						cmdsize++;
					}

					switch((*input)[pos])
					{
					case '"':
						if (!escaped)
							quotes = !quotes;
						else
							escaped = false;
						break;
					case '\\':
						if (!escaped && quotes)
							escaped = true;
						else if (escaped)
							escaped = false;
						break;
					}
				}
			}
		}
		if(cmdsize && !command)
			lookahead = true;

		if(command && lookahead)
			break;
	}

	if(cmdsize)
	{
		size_t offset = 0;

		if(!*output)
			*output = Cmd_AllocInputNode();

		// Append, since this input line hasn't closed yet.
		if((*output)->pending)
			offset = (*output)->length;

		(*output)->length += cmdsize;

		if((*output)->size < (*output)->length)
		{
			(*output)->text = (char *)Mem_Realloc(cbuf_mempool, (*output)->text, (*output)->length + 1);
			(*output)->size = (*output)->length;
		}

		strlcpy(&(*output)->text[offset], &(*input)[start], cmdsize + 1);
		
		/*
		 * If we were still looking ahead by the time we broke from the loop, the command input
		 * hasn't terminated yet and we're still expecting more, so keep this node open for appending later.
		 */
		(*output)->pending = !lookahead;
	}

	// Set input to its new position. Can be NULL.
	*input = &(*input)[pos];

	return cmdsize;
}

// Cloudwalk: Not happy with this, but it works.
static void Cbuf_LinkCreate(cmd_state_t *cmd, llist_t *head, cmd_input_t *existing, const char *text)
{
	char *in = (char *)&text[0];
	cmd_buf_t *cbuf = cmd->cbuf;
	size_t totalsize = 0, newsize = 0;
	cmd_input_t *current = NULL;

	// Slide the pointer down until we reach the end
	while(*in)
	{
		// Check if the current node is still accepting input (input line hasn't terminated)
		current = Cbuf_LinkGet(cbuf, existing);
		newsize = Cmd_ParseInput(&current, &in);

		// Valid command
		if(newsize)
		{
			// current will match existing if the input line hasn't terminated yet
			if(current != existing)
			{
				current->source = cmd;
				List_Move_Tail(&current->list, head);
			}

			totalsize += newsize;
		}
		else if (current == existing && !totalsize)
			current->pending = false;
		current = NULL;
	}

	cbuf->size += totalsize;
}

/*
============
Cbuf_AddText

Adds command text at the end of the buffer
============
*/
void Cbuf_AddText (cmd_state_t *cmd, const char *text)
{
	size_t l = strlen(text);
	cmd_buf_t *cbuf = cmd->cbuf;
	llist_t llist = {&llist, &llist};

	Cbuf_Lock(cbuf);

	if (cbuf->maxsize - cbuf->size <= l)
		Con_Print("Cbuf_AddText: overflow\n");
	else
	{
		Cbuf_LinkCreate(cmd, &llist, (List_Is_Empty(&cbuf->start) ? NULL : List_Entry(cbuf->start.prev, cmd_input_t, list)), text);
		if(!List_Is_Empty(&llist))
			List_Splice_Tail(&llist, &cbuf->start);
	}
	Cbuf_Unlock(cbuf);
}

/*
============
Cbuf_InsertText

Adds command text immediately after the current command
FIXME: actually change the command buffer to do less copying
============
*/
void Cbuf_InsertText (cmd_state_t *cmd, const char *text)
{
	cmd_buf_t *cbuf = cmd->cbuf;
	llist_t llist = {&llist, &llist};
	size_t l = strlen(text);

	Cbuf_Lock(cbuf);

	// we need to memmove the existing text and stuff this in before it...
	if (cbuf->size + l >= cbuf->maxsize)
		Con_Print("Cbuf_InsertText: overflow\n");
	else
	{
		Cbuf_LinkCreate(cmd, &llist, (List_Is_Empty(&cbuf->start) ? NULL : List_Entry(cbuf->start.next, cmd_input_t, list)), text);
		if(!List_Is_Empty(&llist))
			List_Splice(&llist, &cbuf->start);
	}

	Cbuf_Unlock(cbuf);
}

/*
============
Cbuf_Execute_Deferred --blub
============
*/
static void Cbuf_Execute_Deferred (cmd_buf_t *cbuf)
{
	cmd_input_t *current;
	double eat;

	if (host.realtime - cbuf->deferred_oldtime < 0 || host.realtime - cbuf->deferred_oldtime > 1800)
		cbuf->deferred_oldtime = host.realtime;
	eat = host.realtime - cbuf->deferred_oldtime;
	if (eat < (1.0 / 120.0))
		return;
	cbuf->deferred_oldtime = host.realtime;

	List_For_Each_Entry(current, &cbuf->deferred, cmd_input_t, list)
	{
		current->delay -= eat;
		if(current->delay <= 0)
		{
			cbuf->size += current->length;
			List_Move(&current->list, &cbuf->start);
			// We must return and come back next frame or the engine will freeze. Fragile... like glass :3
			return;
		}
	}
}

/*
============
Cbuf_Execute
============
*/
static qbool Cmd_PreprocessString(cmd_state_t *cmd, const char *intext, char *outtext, unsigned maxoutlen, cmd_alias_t *alias );
void Cbuf_Execute (cmd_buf_t *cbuf)
{
	cmd_input_t *current;
	char preprocessed[MAX_INPUTLINE];
	char *firstchar;

	// LadyHavoc: making sure the tokenizebuffer doesn't get filled up by repeated crashes
	cbuf->tokenizebufferpos = 0;

	while (!List_Is_Empty(&cbuf->start))
	{
		/*
		 * Delete the text from the command buffer and move remaining
		 * commands down. This is necessary because commands (exec, alias)
		 * can insert data at the beginning of the text buffer
		 */
		current = List_Entry(cbuf->start.next, cmd_input_t, list);
		
		// Recycle memory so using WASD doesn't cause a malloc and free
		List_Move_Tail(&current->list, &cbuf->free);
		
		/*
		 * Assume we're rolling with the current command-line and
		 * always set this false because alias expansion or cbuf insertion
		 * without a newline may set this true, and cause weirdness.
		 */
		current->pending = false;

		cbuf->size -= current->length;

		firstchar = current->text;
		while(*firstchar && ISWHITESPACE(*firstchar))
			++firstchar;
		if((strncmp(firstchar, "alias", 5)   || !ISWHITESPACE(firstchar[5])) &&
		   (strncmp(firstchar, "bind", 4)    || !ISWHITESPACE(firstchar[4])) &&
		   (strncmp(firstchar, "in_bind", 7) || !ISWHITESPACE(firstchar[7])))
		{
			if(Cmd_PreprocessString(current->source, current->text, preprocessed, sizeof(preprocessed), NULL ))
				Cmd_ExecuteString(current->source, preprocessed, src_local, false);
		}
		else
		{
			Cmd_ExecuteString (current->source, current->text, src_local, false);
		}

		current = NULL;

		if (cbuf->wait)
		{
			/*
			 * Skip out while text still remains in
			 * buffer, leaving it for next frame
			 */
			cbuf->wait = false;
			break;
		}
	}
}

/*
===================
Cbuf_Frame_Input

Add them exactly as if they had been typed at the console
===================
*/
static void Cbuf_Frame_Input(void)
{
	char *line;

	while ((line = Sys_ConsoleInput()))
			Cbuf_AddText(cmd_local, line);
}

void Cbuf_Frame(cmd_buf_t *cbuf)
{
	// check for commands typed to the host
	Cbuf_Frame_Input();

//	R_TimeReport("preconsole");

	// execute commands queued with the defer command
	Cbuf_Execute_Deferred(cbuf);
	if (cbuf->size)
	{
		SV_LockThreadMutex();
		Cbuf_Execute(cbuf);
		SV_UnlockThreadMutex();
	}

//	R_TimeReport("console");
}

/*
==============================================================================

						SCRIPT COMMANDS

==============================================================================
*/

/*
===============
Cmd_StuffCmds_f

Adds command line parameters as script statements
Commands lead with a +, and continue until a - or another +
quake +prog jctest.qp +cmd amlev1
quake -nosound +cmd amlev1
===============
*/
static void Cmd_StuffCmds_f (cmd_state_t *cmd)
{
	int		i, j, l;
	// this is for all commandline options combined (and is bounds checked)
	char	build[MAX_INPUTLINE];

	if (Cmd_Argc (cmd) != 1)
	{
		Con_Print("stuffcmds : execute command line parameters\n");
		return;
	}

	// no reason to run the commandline arguments twice
	if (host_stuffcmdsrun)
		return;

	host_stuffcmdsrun = true;
	build[0] = 0;
	l = 0;
	for (i = 0;i < sys.argc;i++)
	{
		if (sys.argv[i] && sys.argv[i][0] == '+' && (sys.argv[i][1] < '0' || sys.argv[i][1] > '9') && l + strlen(sys.argv[i]) - 1 <= sizeof(build) - 1)
		{
			j = 1;
			while (sys.argv[i][j])
				build[l++] = sys.argv[i][j++];
			i++;
			for (;i < sys.argc;i++)
			{
				if (!sys.argv[i])
					continue;
				if ((sys.argv[i][0] == '+' || sys.argv[i][0] == '-') && (sys.argv[i][1] < '0' || sys.argv[i][1] > '9'))
					break;
				if (l + strlen(sys.argv[i]) + 4 > sizeof(build) - 1)
					break;
				build[l++] = ' ';
				if (strchr(sys.argv[i], ' '))
					build[l++] = '\"';
				for (j = 0;sys.argv[i][j];j++)
					build[l++] = sys.argv[i][j];
				if (strchr(sys.argv[i], ' '))
					build[l++] = '\"';
			}
			build[l++] = '\n';
			i--;
		}
	}
	// now terminate the combined string and prepend it to the command buffer
	// we already reserved space for the terminator
	build[l++] = 0;
	Cbuf_InsertText (cmd, build);
}

static void Cmd_Exec(cmd_state_t *cmd, const char *filename)
{
	char *f;
	size_t filenameLen = strlen(filename);
	qbool isdefaultcfg =
		!strcmp(filename, "default.cfg") ||
		(filenameLen >= 12 && !strcmp(filename + filenameLen - 12, "/default.cfg"));

	if (!strcmp(filename, "config.cfg"))
	{
		filename = CONFIGFILENAME;
		if (Sys_CheckParm("-noconfig"))
			return; // don't execute config.cfg
	}

	f = (char *)FS_LoadFile (filename, tempmempool, false, NULL);
	if (!f)
	{
		Con_Printf("couldn't exec %s\n",filename);
		return;
	}
	Con_Printf("execing %s\n",filename);

	// if executing default.cfg for the first time, lock the cvar defaults
	// it may seem backwards to insert this text BEFORE the default.cfg
	// but Cbuf_InsertText inserts before, so this actually ends up after it.
	if (isdefaultcfg)
		Cbuf_InsertText(cmd, "\ncvar_lockdefaults\n");

	Cbuf_InsertText (cmd, f);
	Mem_Free(f);

	if (isdefaultcfg)
	{
		// special defaults for specific games go here, these execute before default.cfg
		// Nehahra pushable crates malfunction in some levels if this is on
		// Nehahra NPC AI is confused by blowupfallenzombies
		switch(gamemode)
		{
		case GAME_NORMAL:
			Cbuf_InsertText(cmd, "\n"
"sv_gameplayfix_blowupfallenzombies 0\n"
"sv_gameplayfix_findradiusdistancetobox 0\n"
"sv_gameplayfix_grenadebouncedownslopes 0\n"
"sv_gameplayfix_slidemoveprojectiles 0\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
"sv_gameplayfix_setmodelrealbox 0\n"
"sv_gameplayfix_droptofloorstartsolid 0\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
"sv_gameplayfix_noairborncorpse 0\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
"sv_gameplayfix_easierwaterjump 0\n"
"sv_gameplayfix_delayprojectiles 0\n"
"sv_gameplayfix_multiplethinksperframe 0\n"
"sv_gameplayfix_fixedcheckwatertransition 0\n"
"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
"sv_gameplayfix_swiminbmodels 0\n"
"sv_gameplayfix_downtracesupportsongroundflag 0\n"
"sys_ticrate 0.01388889\n"
"r_shadow_gloss 1\n"
"r_shadow_bumpscale_basetexture 0\n"
"csqc_polygons_defaultmaterial_nocullface 0\n"
				);
			break;
		case GAME_NEHAHRA:
			Cbuf_InsertText(cmd, "\n"
"sv_gameplayfix_blowupfallenzombies 0\n"
"sv_gameplayfix_findradiusdistancetobox 0\n"
"sv_gameplayfix_grenadebouncedownslopes 0\n"
"sv_gameplayfix_slidemoveprojectiles 0\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
"sv_gameplayfix_setmodelrealbox 0\n"
"sv_gameplayfix_droptofloorstartsolid 0\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
"sv_gameplayfix_noairborncorpse 0\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
"sv_gameplayfix_easierwaterjump 0\n"
"sv_gameplayfix_delayprojectiles 0\n"
"sv_gameplayfix_multiplethinksperframe 0\n"
"sv_gameplayfix_fixedcheckwatertransition 0\n"
"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
"sv_gameplayfix_swiminbmodels 0\n"
"sv_gameplayfix_downtracesupportsongroundflag 0\n"
"sys_ticrate 0.01388889\n"
"r_shadow_gloss 1\n"
"r_shadow_bumpscale_basetexture 0\n"
"csqc_polygons_defaultmaterial_nocullface 0\n"
				);
			break;
		// hipnotic mission pack has issues in their 'friendly monster' ai, which seem to attempt to attack themselves for some reason when findradius() returns non-solid entities.
		// hipnotic mission pack has issues with bobbing water entities 'jittering' between different heights on alternate frames at the default 0.0138889 ticrate, 0.02 avoids this issue
		// hipnotic mission pack has issues in their proximity mine sticking code, which causes them to bounce off.
		case GAME_HIPNOTIC:
		case GAME_QUOTH:
			Cbuf_InsertText(cmd, "\n"
"sv_gameplayfix_blowupfallenzombies 0\n"
"sv_gameplayfix_findradiusdistancetobox 0\n"
"sv_gameplayfix_grenadebouncedownslopes 0\n"
"sv_gameplayfix_slidemoveprojectiles 0\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
"sv_gameplayfix_setmodelrealbox 0\n"
"sv_gameplayfix_droptofloorstartsolid 0\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
"sv_gameplayfix_noairborncorpse 0\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
"sv_gameplayfix_easierwaterjump 0\n"
"sv_gameplayfix_delayprojectiles 0\n"
"sv_gameplayfix_multiplethinksperframe 0\n"
"sv_gameplayfix_fixedcheckwatertransition 0\n"
"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
"sv_gameplayfix_swiminbmodels 0\n"
"sv_gameplayfix_downtracesupportsongroundflag 0\n"
"sys_ticrate 0.02\n"
"r_shadow_gloss 1\n"
"r_shadow_bumpscale_basetexture 0\n"
"csqc_polygons_defaultmaterial_nocullface 0\n"
				);
			break;
		// rogue mission pack has a guardian boss that does not wake up if findradius returns one of the entities around its spawn area
		case GAME_ROGUE:
			Cbuf_InsertText(cmd, "\n"
"sv_gameplayfix_blowupfallenzombies 0\n"
"sv_gameplayfix_findradiusdistancetobox 0\n"
"sv_gameplayfix_grenadebouncedownslopes 0\n"
"sv_gameplayfix_slidemoveprojectiles 0\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
"sv_gameplayfix_setmodelrealbox 0\n"
"sv_gameplayfix_droptofloorstartsolid 0\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
"sv_gameplayfix_noairborncorpse 0\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
"sv_gameplayfix_easierwaterjump 0\n"
"sv_gameplayfix_delayprojectiles 0\n"
"sv_gameplayfix_multiplethinksperframe 0\n"
"sv_gameplayfix_fixedcheckwatertransition 0\n"
"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
"sv_gameplayfix_swiminbmodels 0\n"
"sv_gameplayfix_downtracesupportsongroundflag 0\n"
"sys_ticrate 0.01388889\n"
"r_shadow_gloss 1\n"
"r_shadow_bumpscale_basetexture 0\n"
"csqc_polygons_defaultmaterial_nocullface 0\n"
				);
			break;
		case GAME_TENEBRAE:
			Cbuf_InsertText(cmd, "\n"
"sv_gameplayfix_blowupfallenzombies 0\n"
"sv_gameplayfix_findradiusdistancetobox 0\n"
"sv_gameplayfix_grenadebouncedownslopes 0\n"
"sv_gameplayfix_slidemoveprojectiles 0\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
"sv_gameplayfix_setmodelrealbox 0\n"
"sv_gameplayfix_droptofloorstartsolid 0\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
"sv_gameplayfix_noairborncorpse 0\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
"sv_gameplayfix_easierwaterjump 0\n"
"sv_gameplayfix_delayprojectiles 0\n"
"sv_gameplayfix_multiplethinksperframe 0\n"
"sv_gameplayfix_fixedcheckwatertransition 0\n"
"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
"sv_gameplayfix_swiminbmodels 0\n"
"sv_gameplayfix_downtracesupportsongroundflag 0\n"
"sys_ticrate 0.01388889\n"
"r_shadow_gloss 2\n"
"r_shadow_bumpscale_basetexture 4\n"
"csqc_polygons_defaultmaterial_nocullface 0\n"
				);
			break;
		case GAME_NEXUIZ:
			Cbuf_InsertText(cmd, "\n"
"sv_gameplayfix_blowupfallenzombies 1\n"
"sv_gameplayfix_findradiusdistancetobox 1\n"
"sv_gameplayfix_grenadebouncedownslopes 1\n"
"sv_gameplayfix_slidemoveprojectiles 1\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
"sv_gameplayfix_setmodelrealbox 1\n"
"sv_gameplayfix_droptofloorstartsolid 1\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
"sv_gameplayfix_noairborncorpse 1\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
"sv_gameplayfix_easierwaterjump 1\n"
"sv_gameplayfix_delayprojectiles 1\n"
"sv_gameplayfix_multiplethinksperframe 1\n"
"sv_gameplayfix_fixedcheckwatertransition 1\n"
"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
"sv_gameplayfix_swiminbmodels 1\n"
"sv_gameplayfix_downtracesupportsongroundflag 1\n"
"sys_ticrate 0.01388889\n"
"sv_gameplayfix_q2airaccelerate 1\n"
"sv_gameplayfix_stepmultipletimes 1\n"
"csqc_polygons_defaultmaterial_nocullface 1\n"
"con_chatsound_team_mask 13\n"
				);
			break;
		case GAME_XONOTIC:
		case GAME_VORETOURNAMENT:
			// compatibility for versions prior to 2020-05-25, this can be overridden in newer versions to get the default behavior and be consistent with FTEQW engine
			Cbuf_InsertText(cmd, "\n"
"csqc_polygons_defaultmaterial_nocullface 1\n"
"con_chatsound_team_mask 13\n"
"sv_gameplayfix_customstats 1\n"
				);
			break;
		// Steel Storm: Burning Retribution csqc misinterprets CSQC_InputEvent if type is a value other than 0 or 1
		case GAME_STEELSTORM:
			Cbuf_InsertText(cmd, "\n"
"sv_gameplayfix_blowupfallenzombies 1\n"
"sv_gameplayfix_findradiusdistancetobox 1\n"
"sv_gameplayfix_grenadebouncedownslopes 1\n"
"sv_gameplayfix_slidemoveprojectiles 1\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
"sv_gameplayfix_setmodelrealbox 1\n"
"sv_gameplayfix_droptofloorstartsolid 1\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
"sv_gameplayfix_noairborncorpse 1\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
"sv_gameplayfix_easierwaterjump 1\n"
"sv_gameplayfix_delayprojectiles 1\n"
"sv_gameplayfix_multiplethinksperframe 1\n"
"sv_gameplayfix_fixedcheckwatertransition 1\n"
"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
"sv_gameplayfix_swiminbmodels 1\n"
"sv_gameplayfix_downtracesupportsongroundflag 1\n"
"sys_ticrate 0.01388889\n"
"cl_csqc_generatemousemoveevents 0\n"
"csqc_polygons_defaultmaterial_nocullface 1\n"
				);
			break;
		default:
			Cbuf_InsertText(cmd, "\n"
"sv_gameplayfix_blowupfallenzombies 1\n"
"sv_gameplayfix_findradiusdistancetobox 1\n"
"sv_gameplayfix_grenadebouncedownslopes 1\n"
"sv_gameplayfix_slidemoveprojectiles 1\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
"sv_gameplayfix_setmodelrealbox 1\n"
"sv_gameplayfix_droptofloorstartsolid 1\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
"sv_gameplayfix_noairborncorpse 1\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
"sv_gameplayfix_easierwaterjump 1\n"
"sv_gameplayfix_delayprojectiles 1\n"
"sv_gameplayfix_multiplethinksperframe 1\n"
"sv_gameplayfix_fixedcheckwatertransition 1\n"
"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
"sv_gameplayfix_swiminbmodels 1\n"
"sv_gameplayfix_downtracesupportsongroundflag 1\n"
"sys_ticrate 0.01388889\n"
"csqc_polygons_defaultmaterial_nocullface 0\n"
				);
			break;
		}
	}
}

/*
===============
Cmd_Exec_f
===============
*/
static void Cmd_Exec_f (cmd_state_t *cmd)
{
	fssearch_t *s;
	int i;

	if (Cmd_Argc(cmd) != 2)
	{
		Con_Print("exec <filename> : execute a script file\n");
		return;
	}

	s = FS_Search(Cmd_Argv(cmd, 1), true, true, NULL);
	if(!s || !s->numfilenames)
	{
		Con_Printf("couldn't exec %s\n",Cmd_Argv(cmd, 1));
		return;
	}

	for(i = 0; i < s->numfilenames; ++i)
		Cmd_Exec(cmd, s->filenames[i]);

	FS_FreeSearch(s);
}


/*
===============
Cmd_Echo_f

Just prints the rest of the line to the console
===============
*/
static void Cmd_Echo_f (cmd_state_t *cmd)
{
	int		i;

	for (i=1 ; i<Cmd_Argc(cmd) ; i++)
		Con_Printf("%s ",Cmd_Argv(cmd, i));
	Con_Print("\n");
}

// DRESK - 5/14/06
// Support Doom3-style Toggle Console Command
/*
===============
Cmd_Toggle_f

Toggles a specified console variable amongst the values specified (default is 0 and 1)
===============
*/
static void Cmd_Toggle_f(cmd_state_t *cmd)
{
	// Acquire Number of Arguments
	int nNumArgs = Cmd_Argc(cmd);

	if(nNumArgs == 1)
		// No Arguments Specified; Print Usage
		Con_Print("Toggle Console Variable - Usage\n  toggle <variable> - toggles between 0 and 1\n  toggle <variable> <value> - toggles between 0 and <value>\n  toggle <variable> [string 1] [string 2]...[string n] - cycles through all strings\n");
	else
	{ // Correct Arguments Specified
		// Acquire Potential CVar
		cvar_t* cvCVar = Cvar_FindVar(cmd->cvars, Cmd_Argv(cmd, 1), cmd->cvars_flagsmask);

		if(cvCVar != NULL)
		{ // Valid CVar
			if(nNumArgs == 2)
			{ // Default Usage
				if(cvCVar->integer)
					Cvar_SetValueQuick(cvCVar, 0);
				else
					Cvar_SetValueQuick(cvCVar, 1);
			}
			else
			if(nNumArgs == 3)
			{ // 0 and Specified Usage
				if(cvCVar->integer == atoi(Cmd_Argv(cmd, 2) ) )
					// CVar is Specified Value; // Reset to 0
					Cvar_SetValueQuick(cvCVar, 0);
				else
				if(cvCVar->integer == 0)
					// CVar is 0; Specify Value
					Cvar_SetQuick(cvCVar, Cmd_Argv(cmd, 2) );
				else
					// CVar does not match; Reset to 0
					Cvar_SetValueQuick(cvCVar, 0);
			}
			else
			{ // Variable Values Specified
				int nCnt;
				int bFound = 0;

				for(nCnt = 2; nCnt < nNumArgs; nCnt++)
				{ // Cycle through Values
					if( strcmp(cvCVar->string, Cmd_Argv(cmd, nCnt) ) == 0)
					{ // Current Value Located; Increment to Next
						if( (nCnt + 1) == nNumArgs)
							// Max Value Reached; Reset
							Cvar_SetQuick(cvCVar, Cmd_Argv(cmd, 2) );
						else
							// Next Value
							Cvar_SetQuick(cvCVar, Cmd_Argv(cmd, nCnt + 1) );

						// End Loop
						nCnt = nNumArgs;
						// Assign Found
						bFound = 1;
					}
				}
				if(!bFound)
					// Value not Found; Reset to Original
					Cvar_SetQuick(cvCVar, Cmd_Argv(cmd, 2) );
			}

		}
		else
		{ // Invalid CVar
			Con_Printf("ERROR : CVar '%s' not found\n", Cmd_Argv(cmd, 1) );
		}
	}
}

/*
===============
Cmd_Alias_f

Creates a new command that executes a command string (possibly ; seperated)
===============
*/
static void Cmd_Alias_f (cmd_state_t *cmd)
{
	cmd_alias_t	*a;
	char		line[MAX_INPUTLINE];
	int			i, c;
	const char		*s;
	size_t		alloclen;

	if (Cmd_Argc(cmd) == 1)
	{
		Con_Print("Current alias commands:\n");
		for (a = cmd->userdefined->alias ; a ; a=a->next)
			Con_Printf("%s : %s", a->name, a->value);
		return;
	}

	s = Cmd_Argv(cmd, 1);
	if (strlen(s) >= MAX_ALIAS_NAME)
	{
		Con_Print("Alias name is too long\n");
		return;
	}

	// if the alias already exists, reuse it
	for (a = cmd->userdefined->alias ; a ; a=a->next)
	{
		if (!strcmp(s, a->name))
		{
			Z_Free (a->value);
			break;
		}
	}

	if (!a)
	{
		cmd_alias_t *prev, *current;

		a = (cmd_alias_t *)Z_Malloc (sizeof(cmd_alias_t));
		strlcpy (a->name, s, sizeof (a->name));
		// insert it at the right alphanumeric position
		for( prev = NULL, current = cmd->userdefined->alias ; current && strcmp( current->name, a->name ) < 0 ; prev = current, current = current->next )
			;
		if( prev ) {
			prev->next = a;
		} else {
			cmd->userdefined->alias = a;
		}
		a->next = current;
	}


// copy the rest of the command line
	line[0] = 0;		// start out with a null string
	c = Cmd_Argc(cmd);
	for (i=2 ; i < c ; i++)
	{
		if (i != 2)
			strlcat (line, " ", sizeof (line));
		strlcat (line, Cmd_Argv(cmd, i), sizeof (line));
	}
	strlcat (line, "\n", sizeof (line));

	alloclen = strlen (line) + 1;
	if(alloclen >= 2)
		line[alloclen - 2] = '\n'; // to make sure a newline is appended even if too long
	a->value = (char *)Z_Malloc (alloclen);
	memcpy (a->value, line, alloclen);
}

/*
===============
Cmd_UnAlias_f

Remove existing aliases.
===============
*/
static void Cmd_UnAlias_f (cmd_state_t *cmd)
{
	cmd_alias_t	*a, *p;
	int i;
	const char *s;

	if(Cmd_Argc(cmd) == 1)
	{
		Con_Print("unalias: Usage: unalias alias1 [alias2 ...]\n");
		return;
	}

	for(i = 1; i < Cmd_Argc(cmd); ++i)
	{
		s = Cmd_Argv(cmd, i);
		p = NULL;
		for(a = cmd->userdefined->alias; a; p = a, a = a->next)
		{
			if(!strcmp(s, a->name))
			{
				if (a->initstate) // we can not remove init aliases
					continue;
				if(a == cmd->userdefined->alias)
					cmd->userdefined->alias = a->next;
				if(p)
					p->next = a->next;
				Z_Free(a->value);
				Z_Free(a);
				break;
			}
		}
		if(!a)
			Con_Printf("unalias: %s alias not found\n", s);
	}
}

/*
=============================================================================

					COMMAND EXECUTION

=============================================================================
*/

static const char *Cmd_GetDirectCvarValue(cmd_state_t *cmd, const char *varname, cmd_alias_t *alias, qbool *is_multiple)
{
	cvar_t *cvar;
	long argno;
	char *endptr;
	static char vabuf[1024]; // cmd_mutex

	if(is_multiple)
		*is_multiple = false;

	if(!varname || !*varname)
		return NULL;

	if(alias)
	{
		if(!strcmp(varname, "*"))
		{
			if(is_multiple)
				*is_multiple = true;
			return Cmd_Args(cmd);
		}
		else if(!strcmp(varname, "#"))
		{
			return va(vabuf, sizeof(vabuf), "%d", Cmd_Argc(cmd));
		}
		else if(varname[strlen(varname) - 1] == '-')
		{
			argno = strtol(varname, &endptr, 10);
			if(endptr == varname + strlen(varname) - 1)
			{
				// whole string is a number, apart from the -
				const char *p = Cmd_Args(cmd);
				for(; argno > 1; --argno)
					if(!COM_ParseToken_Console(&p))
						break;
				if(p)
				{
					if(is_multiple)
						*is_multiple = true;

					// kill pre-argument whitespace
					for (;*p && ISWHITESPACE(*p);p++)
						;

					return p;
				}
			}
		}
		else
		{
			argno = strtol(varname, &endptr, 10);
			if(*endptr == 0)
			{
				// whole string is a number
				// NOTE: we already made sure we don't have an empty cvar name!
				if(argno >= 0 && argno < Cmd_Argc(cmd))
					return Cmd_Argv(cmd, argno);
			}
		}
	}

	if((cvar = Cvar_FindVar(cmd->cvars, varname, cmd->cvars_flagsmask)) && !(cvar->flags & CF_PRIVATE))
		return cvar->string;

	return NULL;
}

qbool Cmd_QuoteString(char *out, size_t outlen, const char *in, const char *quoteset, qbool putquotes)
{
	qbool quote_quot = !!strchr(quoteset, '"');
	qbool quote_backslash = !!strchr(quoteset, '\\');
	qbool quote_dollar = !!strchr(quoteset, '$');

	if(putquotes)
	{
		if(outlen <= 2)
		{
			*out++ = 0;
			return false;
		}
		*out++ = '"'; --outlen;
		--outlen;
	}

	while(*in)
	{
		if(*in == '"' && quote_quot)
		{
			if(outlen <= 2)
				goto fail;
			*out++ = '\\'; --outlen;
			*out++ = '"'; --outlen;
		}
		else if(*in == '\\' && quote_backslash)
		{
			if(outlen <= 2)
				goto fail;
			*out++ = '\\'; --outlen;
			*out++ = '\\'; --outlen;
		}
		else if(*in == '$' && quote_dollar)
		{
			if(outlen <= 2)
				goto fail;
			*out++ = '$'; --outlen;
			*out++ = '$'; --outlen;
		}
		else
		{
			if(outlen <= 1)
				goto fail;
			*out++ = *in; --outlen;
		}
		++in;
	}
	if(putquotes)
		*out++ = '"';
	*out++ = 0;
	return true;
fail:
	if(putquotes)
		*out++ = '"';
	*out++ = 0;
	return false;
}

static const char *Cmd_GetCvarValue(cmd_state_t *cmd, const char *var, size_t varlen, cmd_alias_t *alias)
{
	static char varname[MAX_INPUTLINE]; // cmd_mutex
	static char varval[MAX_INPUTLINE]; // cmd_mutex
	const char *varstr = NULL;
	char *varfunc;
	qbool required = false;
	qbool optional = false;
	static char asis[] = "asis"; // just to suppress const char warnings

	if(varlen >= MAX_INPUTLINE)
		varlen = MAX_INPUTLINE - 1;
	memcpy(varname, var, varlen);
	varname[varlen] = 0;
	varfunc = strchr(varname, ' ');

	if(varfunc)
	{
		*varfunc = 0;
		++varfunc;
	}

	if(*var == 0)
	{
		// empty cvar name?
		if(alias)
			Con_Printf(CON_WARN "Warning: Could not expand $ in alias %s\n", alias->name);
		else
			Con_Printf(CON_WARN "Warning: Could not expand $\n");
		return "$";
	}

	if(varfunc)
	{
		char *p;
		// ? means optional
		while((p = strchr(varfunc, '?')))
		{
			optional = true;
			memmove(p, p+1, strlen(p)); // with final NUL
		}
		// ! means required
		while((p = strchr(varfunc, '!')))
		{
			required = true;
			memmove(p, p+1, strlen(p)); // with final NUL
		}
		// kill spaces
		while((p = strchr(varfunc, ' ')))
		{
			memmove(p, p+1, strlen(p)); // with final NUL
		}
		// if no function is left, NULL it
		if(!*varfunc)
			varfunc = NULL;
	}

	if(varname[0] == '$')
		varstr = Cmd_GetDirectCvarValue(cmd, Cmd_GetDirectCvarValue(cmd, varname + 1, alias, NULL), alias, NULL);
	else
	{
		qbool is_multiple = false;
		// Exception: $* and $n- don't use the quoted form by default
		varstr = Cmd_GetDirectCvarValue(cmd, varname, alias, &is_multiple);
		if(is_multiple)
			if(!varfunc)
				varfunc = asis;
	}

	if(!varstr)
	{
		if(required)
		{
			if(alias)
				Con_Printf(CON_ERROR "Error: Could not expand $%s in alias %s\n", varname, alias->name);
			else
				Con_Printf(CON_ERROR "Error: Could not expand $%s\n", varname);
			return NULL;
		}
		else if(optional)
		{
			return "";
		}
		else
		{
			if(alias)
				Con_Printf(CON_WARN "Warning: Could not expand $%s in alias %s\n", varname, alias->name);
			else
				Con_Printf(CON_WARN "Warning: Could not expand $%s\n", varname);
			dpsnprintf(varval, sizeof(varval), "$%s", varname);
			return varval;
		}
	}

	if(!varfunc || !strcmp(varfunc, "q")) // note: quoted form is default, use "asis" to override!
	{
		// quote it so it can be used inside double quotes
		// we just need to replace " by \", and of course, double backslashes
		Cmd_QuoteString(varval, sizeof(varval), varstr, "\"\\", false);
		return varval;
	}
	else if(!strcmp(varfunc, "asis"))
	{
		return varstr;
	}
	else
		Con_Printf("Unknown variable function %s\n", varfunc);

	return varstr;
}

/*
Cmd_PreprocessString

Preprocesses strings and replaces $*, $param#, $cvar accordingly. Also strips comments.
*/
static qbool Cmd_PreprocessString(cmd_state_t *cmd, const char *intext, char *outtext, unsigned maxoutlen, cmd_alias_t *alias ) {
	const char *in;
	size_t eat, varlen;
	unsigned outlen;
	const char *val;

	// don't crash if there's no room in the outtext buffer
	if( maxoutlen == 0 ) {
		return false;
	}
	maxoutlen--; // because of \0

	in = intext;
	outlen = 0;

	while( *in && outlen < maxoutlen ) {
		if( *in == '$' ) {
			// this is some kind of expansion, see what comes after the $
			in++;

			// The console does the following preprocessing:
			//
			// - $$ is transformed to a single dollar sign.
			// - $var or ${var} are expanded to the contents of the named cvar,
			//   with quotation marks and backslashes quoted so it can safely
			//   be used inside quotation marks (and it should always be used
			//   that way)
			// - ${var asis} inserts the cvar value as is, without doing this
			//   quoting
			// - ${var ?} silently expands to the empty string if
			//   $var does not exist
			// - ${var !} fails expansion and executes nothing if
			//   $var does not exist
			// - prefix the cvar name with a dollar sign to do indirection;
			//   for example, if $x has the value timelimit, ${$x} will return
			//   the value of $timelimit
			// - when expanding an alias, the special variable name $* refers
			//   to all alias parameters, and a number refers to that numbered
			//   alias parameter, where the name of the alias is $0, the first
			//   parameter is $1 and so on; as a special case, $* inserts all
			//   parameters, without extra quoting, so one can use $* to just
			//   pass all parameters around. All parameters starting from $n
			//   can be referred to as $n- (so $* is equivalent to $1-).
			// - ${* q} and ${n- q} force quoting anyway
			//
			// Note: when expanding an alias, cvar expansion is done in the SAME step
			// as alias expansion so that alias parameters or cvar values containing
			// dollar signs have no unwanted bad side effects. However, this needs to
			// be accounted for when writing complex aliases. For example,
			//   alias foo "set x NEW; echo $x"
			// actually expands to
			//   "set x NEW; echo OLD"
			// and will print OLD! To work around this, use a second alias:
			//   alias foo "set x NEW; foo2"
			//   alias foo2 "echo $x"
			//
			// Also note: lines starting with alias are exempt from cvar expansion.
			// If you want cvar expansion, write "alias" instead:
			//
			//   set x 1
			//   alias foo "echo $x"
			//   "alias" bar "echo $x"
			//   set x 2
			//
			// foo will print 2, because the variable $x will be expanded when the alias
			// gets expanded. bar will print 1, because the variable $x was expanded
			// at definition time. foo can be equivalently defined as
			//
			//   "alias" foo "echo $$x"
			//
			// because at definition time, $$ will get replaced to a single $.

			if( *in == '$' ) {
				val = "$";
				eat = 1;
			} else if(*in == '{') {
				varlen = strcspn(in + 1, "}");
				if(in[varlen + 1] == '}')
				{
					val = Cmd_GetCvarValue(cmd, in + 1, varlen, alias);
					if(!val)
						return false;
					eat = varlen + 2;
				}
				else
				{
					// ran out of data?
					val = NULL;
					eat = varlen + 1;
				}
			} else {
				varlen = strspn(in, "#*0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_-");
				val = Cmd_GetCvarValue(cmd, in, varlen, alias);
				if(!val)
					return false;
				eat = varlen;
			}
			if(val)
			{
				// insert the cvar value
				while(*val && outlen < maxoutlen)
					outtext[outlen++] = *val++;
				in += eat;
			}
			else
			{
				// copy the unexpanded text
				outtext[outlen++] = '$';
				while(eat && outlen < maxoutlen)
				{
					outtext[outlen++] = *in++;
					--eat;
				}
			}
		}
		else 
			outtext[outlen++] = *in++;
	}
	outtext[outlen] = 0;
	return true;
}

/*
============
Cmd_ExecuteAlias

Called for aliases and fills in the alias into the cbuffer
============
*/
static void Cmd_ExecuteAlias (cmd_state_t *cmd, cmd_alias_t *alias)
{
	static char buffer[ MAX_INPUTLINE ]; // cmd_mutex
	static char buffer2[ MAX_INPUTLINE ]; // cmd_mutex
	qbool ret = Cmd_PreprocessString( cmd, alias->value, buffer, sizeof(buffer) - 2, alias );
	if(!ret)
		return;
	// insert at start of command buffer, so that aliases execute in order
	// (fixes bug introduced by Black on 20050705)

	// Note: Cbuf_PreprocessString will be called on this string AGAIN! So we
	// have to make sure that no second variable expansion takes place, otherwise
	// alias parameters containing dollar signs can have bad effects.
	Cmd_QuoteString(buffer2, sizeof(buffer2), buffer, "$", false);
	Cbuf_InsertText(cmd, buffer2);
}

/*
========
Cmd_List

	CmdList Added by EvilTypeGuy eviltypeguy@qeradiant.com
	Thanks to Matthias "Maddes" Buecher, http://www.inside3d.com/qip/

========
*/
static void Cmd_List_f (cmd_state_t *cmd)
{
	cmd_function_t *func;
	const char *partial;
	size_t len;
	int count;
	qbool ispattern;

	if (Cmd_Argc(cmd) > 1)
	{
		partial = Cmd_Argv(cmd, 1);
		len = strlen(partial);
		ispattern = (strchr(partial, '*') || strchr(partial, '?'));
	}
	else
	{
		partial = NULL;
		len = 0;
		ispattern = false;
	}

	count = 0;
	for (func = cmd->userdefined->qc_functions; func; func = func->next)
	{
		if (partial && (ispattern ? !matchpattern_with_separator(func->name, partial, false, "", false) : strncmp(partial, func->name, len)))
			continue;
		Con_Printf("%s : %s\n", func->name, func->description);
		count++;
	}
	for (func = cmd->engine_functions; func; func = func->next)
	{
		if (partial && (ispattern ? !matchpattern_with_separator(func->name, partial, false, "", false) : strncmp(partial, func->name, len)))
			continue;
		Con_Printf("%s : %s\n", func->name, func->description);
		count++;
	}

	if (len)
	{
		if(ispattern)
			Con_Printf("%i Command%s matching \"%s\"\n\n", count, (count > 1) ? "s" : "", partial);
		else
			Con_Printf("%i Command%s beginning with \"%s\"\n\n", count, (count > 1) ? "s" : "", partial);
	}
	else
		Con_Printf("%i Command%s\n\n", count, (count > 1) ? "s" : "");
}

static void Cmd_Apropos_f(cmd_state_t *cmd)
{
	cmd_function_t *func;
	cvar_t *cvar;
	cmd_alias_t *alias;
	const char *partial;
	int count;
	qbool ispattern;
	char vabuf[1024];

	if (Cmd_Argc(cmd) > 1)
		partial = Cmd_Args(cmd);
	else
	{
		Con_Printf("usage: %s <string>\n",Cmd_Argv(cmd, 0));
		return;
	}

	ispattern = partial && (strchr(partial, '*') || strchr(partial, '?'));
	if(!ispattern)
		partial = va(vabuf, sizeof(vabuf), "*%s*", partial);

	count = 0;
	for (cvar = cmd->cvars->vars; cvar; cvar = cvar->next)
	{
		if (matchpattern_with_separator(cvar->name, partial, true, "", false) ||
		    matchpattern_with_separator(cvar->description, partial, true, "", false))
		{
			Con_Printf ("cvar ");
			Cvar_PrintHelp(cvar, cvar->name, true);
			count++;
		}
		for (char **cvar_alias = cvar->aliases; cvar_alias && *cvar_alias; cvar_alias++)
		{
			if (matchpattern_with_separator(*cvar_alias, partial, true, "", false))
			{
				Con_Printf ("cvar ");
				Cvar_PrintHelp(cvar, *cvar_alias, true);
				count++;
			}
		}
	}
	for (func = cmd->userdefined->qc_functions; func; func = func->next)
	{
		if (!matchpattern_with_separator(func->name, partial, true, "", false))
			if (!matchpattern_with_separator(func->description, partial, true, "", false))
				continue;
		Con_Printf("command ^2%s^7: %s\n", func->name, func->description);
		count++;
	}
	for (func = cmd->engine_functions; func; func = func->next)
	{
		if (!matchpattern_with_separator(func->name, partial, true, "", false))
		if (!matchpattern_with_separator(func->description, partial, true, "", false))
			continue;
		Con_Printf("command ^2%s^7: %s\n", func->name, func->description);
		count++;
	}
	for (alias = cmd->userdefined->alias; alias; alias = alias->next)
	{
		// procede here a bit differently as an alias value always got a final \n
		if (!matchpattern_with_separator(alias->name, partial, true, "", false))
		if (!matchpattern_with_separator(alias->value, partial, true, "\n", false)) // when \n is as separator wildcards don't match it
			continue;
		Con_Printf("alias ^5%s^7: %s", alias->name, alias->value); // do not print an extra \n
		count++;
	}
	Con_Printf("%i result%s\n\n", count, (count > 1) ? "s" : "");
}

static cmd_state_t *Cmd_AddInterpreter(cmd_buf_t *cbuf, cvar_state_t *cvars, int cvars_flagsmask, int cmds_flagsmask, cmd_userdefined_t *userdefined)
{
	cmd_state_t *cmd = (cmd_state_t *)Mem_Alloc(tempmempool, sizeof(cmd_state_t));
	
	cmd->mempool = Mem_AllocPool("commands", 0, NULL);
	// space for commands and script files
	cmd->cbuf = cbuf;
	cmd->null_string = "";

	cmd->cvars = cvars;
	cmd->cvars_flagsmask = cvars_flagsmask;
	cmd->cmd_flags = cmds_flagsmask;
	cmd->userdefined = userdefined;

	return cmd;
}

/*
============
Cmd_Init
============
*/
void Cmd_Init(void)
{
	cmd_buf_t *cbuf;
	cbuf_mempool = Mem_AllocPool("Command buffer", 0, NULL);
	cbuf = (cmd_buf_t *)Mem_Alloc(cbuf_mempool, sizeof(cmd_buf_t));
	cbuf->maxsize = 655360;
	cbuf->lock = Thread_CreateMutex();
	cbuf->wait = false;
	host.cbuf = cbuf;

	cbuf->start.prev = cbuf->start.next = &(cbuf->start);
	cbuf->deferred.prev = cbuf->deferred.next = &(cbuf->deferred);
	cbuf->free.prev = cbuf->free.next = &(cbuf->free);

	// FIXME: Get rid of cmd_iter_all eventually. This is just a hack to reduce the amount of work to make the interpreters dynamic.
	cmd_iter_all = (cmd_iter_t *)Mem_Alloc(tempmempool, sizeof(cmd_iter_t) * 3);

	// local console
	cmd_iter_all[0].cmd = cmd_local = Cmd_AddInterpreter(cbuf, &cvars_all, CF_CLIENT | CF_SERVER, CF_CLIENT | CF_CLIENT_FROM_SERVER | CF_SERVER_FROM_CLIENT, &cmd_userdefined_all);
	cmd_local->Handle = Cmd_CL_Callback;
	cmd_local->NotFound = NULL;

	// server commands received from clients have no reason to access cvars, cvar expansion seems perilous.
	cmd_iter_all[1].cmd = cmd_serverfromclient = Cmd_AddInterpreter(cbuf, &cvars_null, 0, CF_SERVER_FROM_CLIENT | CF_USERINFO, &cmd_userdefined_null);
	cmd_serverfromclient->Handle = Cmd_SV_Callback;
	cmd_serverfromclient->NotFound = Cmd_SV_NotFound;

	cmd_iter_all[2].cmd = NULL;
//
// register our commands
//
	// client-only commands
	Cmd_AddCommand(CF_SHARED, "wait", Cmd_Wait_f, "make script execution wait for next rendered frame");
	Cmd_AddCommand(CF_CLIENT, "cprint", Cmd_Centerprint_f, "print something at the screen center");

	// maintenance commands used for upkeep of cvars and saved configs
	Cmd_AddCommand(CF_SHARED, "stuffcmds", Cmd_StuffCmds_f, "execute commandline parameters (must be present in quake.rc script)");
	Cmd_AddCommand(CF_SHARED, "cvar_lockdefaults", Cvar_LockDefaults_f, "stores the current values of all cvars into their default values, only used once during startup after parsing default.cfg");
	Cmd_AddCommand(CF_SHARED, "cvar_resettodefaults_all", Cvar_ResetToDefaults_All_f, "sets all cvars to their locked default values");
	Cmd_AddCommand(CF_SHARED, "cvar_resettodefaults_nosaveonly", Cvar_ResetToDefaults_NoSaveOnly_f, "sets all non-saved cvars to their locked default values (variables that will not be saved to config.cfg)");
	Cmd_AddCommand(CF_SHARED, "cvar_resettodefaults_saveonly", Cvar_ResetToDefaults_SaveOnly_f, "sets all saved cvars to their locked default values (variables that will be saved to config.cfg)");

	// general console commands used in multiple environments
	Cmd_AddCommand(CF_SHARED, "exec", Cmd_Exec_f, "execute a script file");
	Cmd_AddCommand(CF_SHARED, "echo",Cmd_Echo_f, "print a message to the console (useful in scripts)");
	Cmd_AddCommand(CF_SHARED, "alias",Cmd_Alias_f, "create a script function (parameters are passed in as $X (being X a number), $* for all parameters, $X- for all parameters starting from $X). Without arguments show the list of all alias");
	Cmd_AddCommand(CF_SHARED, "unalias",Cmd_UnAlias_f, "remove an alias");
	Cmd_AddCommand(CF_SHARED, "set", Cvar_Set_f, "create or change the value of a console variable");
	Cmd_AddCommand(CF_SHARED, "seta", Cvar_SetA_f, "create or change the value of a console variable that will be saved to config.cfg");
	Cmd_AddCommand(CF_SHARED, "unset", Cvar_Del_f, "delete a cvar (does not work for static ones like _cl_name, or read-only ones)");

#ifdef FILLALLCVARSWITHRUBBISH
	Cmd_AddCommand(CF_SHARED, "fillallcvarswithrubbish", Cvar_FillAll_f, "fill all cvars with a specified number of characters to provoke buffer overruns");
#endif /* FILLALLCVARSWITHRUBBISH */

	// 2000-01-09 CmdList, CvarList commands By Matthias "Maddes" Buecher
	// Added/Modified by EvilTypeGuy eviltypeguy@qeradiant.com
	Cmd_AddCommand(CF_SHARED, "cmdlist", Cmd_List_f, "lists all console commands beginning with the specified prefix or matching the specified wildcard pattern");
	Cmd_AddCommand(CF_SHARED, "cvarlist", Cvar_List_f, "lists all console variables beginning with the specified prefix or matching the specified wildcard pattern");
	Cmd_AddCommand(CF_SHARED, "apropos", Cmd_Apropos_f, "lists all console variables/commands/aliases containing the specified string in the name or description");
	Cmd_AddCommand(CF_SHARED, "find", Cmd_Apropos_f, "lists all console variables/commands/aliases containing the specified string in the name or description");

	Cmd_AddCommand(CF_SHARED, "defer", Cmd_Defer_f, "execute a command in the future");

	// DRESK - 5/14/06
	// Support Doom3-style Toggle Command
	Cmd_AddCommand(CF_SHARED | CF_CLIENT_FROM_SERVER, "toggle", Cmd_Toggle_f, "toggles a console variable's values (use for more info)");
}

/*
============
Cmd_Shutdown
============
*/
void Cmd_Shutdown(void)
{
	cmd_iter_t *cmd_iter;
	for (cmd_iter = cmd_iter_all; cmd_iter->cmd; cmd_iter++)
	{
		cmd_state_t *cmd = cmd_iter->cmd;

		if (cmd->cbuf->lock)
		{
			// we usually have this locked when we get here from Host_Quit_f
			Cbuf_Unlock(cmd->cbuf);
		}

		Mem_FreePool(&cmd->mempool);
	}
}

/*
============
Cmd_Argc
============
*/
int		Cmd_Argc (cmd_state_t *cmd)
{
	return cmd->argc;
}

/*
============
Cmd_Argv
============
*/
const char *Cmd_Argv(cmd_state_t *cmd, int arg)
{
	if (arg >= cmd->argc )
		return cmd->null_string;
	return cmd->argv[arg];
}

/*
============
Cmd_Args
============
*/
const char *Cmd_Args (cmd_state_t *cmd)
{
	return cmd->args;
}

/*
============
Cmd_TokenizeString

Parses the given string into command line tokens.
============
*/
// AK: This function should only be called from ExcuteString because the current design is a bit of an hack
static void Cmd_TokenizeString (cmd_state_t *cmd, const char *text)
{
	int l;

	cmd->argc = 0;
	cmd->args = NULL;
	cmd->cmdline = NULL;

	while (1)
	{
		// skip whitespace up to a /n
		while (*text && ISWHITESPACE(*text) && *text != '\r' && *text != '\n')
			text++;

		// line endings:
		// UNIX: \n
		// Mac: \r
		// Windows: \r\n
		if (*text == '\n' || *text == '\r')
		{
			// a newline separates commands in the buffer
			if (*text == '\r' && text[1] == '\n')
				text++;
			text++;
			break;
		}

		if (!*text)
			return;

		if(!cmd->argc)
			cmd->cmdline = text;
		if (cmd->argc == 1)
			cmd->args = text;

		if (!COM_ParseToken_Console(&text))
			return;

		if (cmd->argc < MAX_ARGS)
		{
			l = (int)strlen(com_token) + 1;
			if (cmd->cbuf->tokenizebufferpos + l > CMD_TOKENIZELENGTH)
			{
				Con_Printf("Cmd_TokenizeString: ran out of %i character buffer space for command arguments\n", CMD_TOKENIZELENGTH);
				break;
			}
			memcpy (cmd->cbuf->tokenizebuffer + cmd->cbuf->tokenizebufferpos, com_token, l);
			cmd->argv[cmd->argc] = cmd->cbuf->tokenizebuffer + cmd->cbuf->tokenizebufferpos;
			cmd->cbuf->tokenizebufferpos += l;
			cmd->argc++;
		}
	}
}


/*
============
Cmd_AddCommand
============
*/
void Cmd_AddCommand(int flags, const char *cmd_name, xcommand_t function, const char *description)
{
	cmd_function_t *func;
	cmd_function_t *prev, *current;
	cmd_state_t *cmd;
	int i;

	for (i = 0; i < 2; i++)
	{
		cmd = cmd_iter_all[i].cmd;
		if (flags & cmd->cmd_flags)
		{
			// fail if the command is a variable name
			if (Cvar_FindVar(cmd->cvars, cmd_name, ~0))
			{
				Con_Printf("Cmd_AddCommand: %s already defined as a var\n", cmd_name);
				return;
			}

			if (function)
			{
				// fail if the command already exists in this interpreter
				for (func = cmd->engine_functions; func; func = func->next)
				{
					if (!strcmp(cmd_name, func->name))
					{
						Con_Printf("Cmd_AddCommand: %s already defined\n", cmd_name);
						continue;
					}
				}

				func = (cmd_function_t *)Mem_Alloc(cmd->mempool, sizeof(cmd_function_t));
				func->flags = flags;
				func->name = cmd_name;
				func->function = function;
				func->description = description;
				func->next = cmd->engine_functions;

				// insert it at the right alphanumeric position
				for (prev = NULL, current = cmd->engine_functions; current && strcmp(current->name, func->name) < 0; prev = current, current = current->next)
					;
				if (prev) {
					prev->next = func;
				}
				else {
					cmd->engine_functions = func;
				}
				func->next = current;
			}
			else
			{
				// mark qcfunc if the function already exists in the qc_functions list
				for (func = cmd->userdefined->qc_functions; func; func = func->next)
				{
					if (!strcmp(cmd_name, func->name))
					{
						func->qcfunc = true; //[515]: csqc
						continue;
					}
				}


				func = (cmd_function_t *)Mem_Alloc(cmd->mempool, sizeof(cmd_function_t));
				func->flags = flags;
				func->name = cmd_name;
				func->function = function;
				func->description = description;
				func->qcfunc = true; //[515]: csqc
				func->next = cmd->userdefined->qc_functions;

				// insert it at the right alphanumeric position
				for (prev = NULL, current = cmd->userdefined->qc_functions; current && strcmp(current->name, func->name) < 0; prev = current, current = current->next)
					;
				if (prev) {
					prev->next = func;
				}
				else {
					cmd->userdefined->qc_functions = func;
				}
				func->next = current;
			}
		}
	}
}

/*
============
Cmd_Exists
============
*/
qbool Cmd_Exists (cmd_state_t *cmd, const char *cmd_name)
{
	cmd_function_t	*func;

	for (func = cmd->userdefined->qc_functions; func; func = func->next)
		if (!strcmp(cmd_name, func->name))
			return true;

	for (func=cmd->engine_functions ; func ; func=func->next)
		if (!strcmp (cmd_name,func->name))
			return true;

	return false;
}


/*
============
Cmd_CompleteCommand
============
*/
const char *Cmd_CompleteCommand (cmd_state_t *cmd, const char *partial)
{
	cmd_function_t *func;
	size_t len;

	len = strlen(partial);

	if (!len)
		return NULL;

// check functions
	for (func = cmd->userdefined->qc_functions; func; func = func->next)
		if (!strncasecmp(partial, func->name, len))
			return func->name;

	for (func = cmd->engine_functions; func; func = func->next)
		if (!strncasecmp(partial, func->name, len))
			return func->name;

	return NULL;
}

/*
	Cmd_CompleteCountPossible

	New function for tab-completion system
	Added by EvilTypeGuy
	Thanks to Fett erich@heintz.com
	Thanks to taniwha

*/
int Cmd_CompleteCountPossible (cmd_state_t *cmd, const char *partial)
{
	cmd_function_t *func;
	size_t len;
	int h;

	h = 0;
	len = strlen(partial);

	if (!len)
		return 0;

	// Loop through the command list and count all partial matches
	for (func = cmd->userdefined->qc_functions; func; func = func->next)
		if (!strncasecmp(partial, func->name, len))
			h++;

	for (func = cmd->engine_functions; func; func = func->next)
		if (!strncasecmp(partial, func->name, len))
			h++;

	return h;
}

/*
	Cmd_CompleteBuildList

	New function for tab-completion system
	Added by EvilTypeGuy
	Thanks to Fett erich@heintz.com
	Thanks to taniwha

*/
const char **Cmd_CompleteBuildList (cmd_state_t *cmd, const char *partial)
{
	cmd_function_t *func;
	size_t len = 0;
	size_t bpos = 0;
	size_t sizeofbuf = (Cmd_CompleteCountPossible (cmd, partial) + 1) * sizeof (const char *);
	const char **buf;

	len = strlen(partial);
	buf = (const char **)Mem_Alloc(tempmempool, sizeofbuf + sizeof (const char *));
	// Loop through the functions lists and print all matches
	for (func = cmd->userdefined->qc_functions; func; func = func->next)
		if (!strncasecmp(partial, func->name, len))
			buf[bpos++] = func->name;
	for (func = cmd->engine_functions; func; func = func->next)
		if (!strncasecmp(partial, func->name, len))
			buf[bpos++] = func->name;

	buf[bpos] = NULL;
	return buf;
}

// written by LadyHavoc
void Cmd_CompleteCommandPrint (cmd_state_t *cmd, const char *partial)
{
	cmd_function_t *func;
	size_t len = strlen(partial);
	// Loop through the command list and print all matches
	for (func = cmd->userdefined->qc_functions; func; func = func->next)
		if (!strncasecmp(partial, func->name, len))
			Con_Printf("^2%s^7: %s\n", func->name, func->description);
	for (func = cmd->engine_functions; func; func = func->next)
		if (!strncasecmp(partial, func->name, len))
			Con_Printf("^2%s^7: %s\n", func->name, func->description);
}

/*
	Cmd_CompleteAlias

	New function for tab-completion system
	Added by EvilTypeGuy
	Thanks to Fett erich@heintz.com
	Thanks to taniwha

*/
const char *Cmd_CompleteAlias (cmd_state_t *cmd, const char *partial)
{
	cmd_alias_t *alias;
	size_t len;

	len = strlen(partial);

	if (!len)
		return NULL;

	// Check functions
	for (alias = cmd->userdefined->alias; alias; alias = alias->next)
		if (!strncasecmp(partial, alias->name, len))
			return alias->name;

	return NULL;
}

// written by LadyHavoc
void Cmd_CompleteAliasPrint (cmd_state_t *cmd, const char *partial)
{
	cmd_alias_t *alias;
	size_t len = strlen(partial);
	// Loop through the alias list and print all matches
	for (alias = cmd->userdefined->alias; alias; alias = alias->next)
		if (!strncasecmp(partial, alias->name, len))
			Con_Printf("^5%s^7: %s", alias->name, alias->value);
}


/*
	Cmd_CompleteAliasCountPossible

	New function for tab-completion system
	Added by EvilTypeGuy
	Thanks to Fett erich@heintz.com
	Thanks to taniwha

*/
int Cmd_CompleteAliasCountPossible (cmd_state_t *cmd, const char *partial)
{
	cmd_alias_t	*alias;
	size_t		len;
	int			h;

	h = 0;

	len = strlen(partial);

	if (!len)
		return 0;

	// Loop through the command list and count all partial matches
	for (alias = cmd->userdefined->alias; alias; alias = alias->next)
		if (!strncasecmp(partial, alias->name, len))
			h++;

	return h;
}

/*
	Cmd_CompleteAliasBuildList

	New function for tab-completion system
	Added by EvilTypeGuy
	Thanks to Fett erich@heintz.com
	Thanks to taniwha

*/
const char **Cmd_CompleteAliasBuildList (cmd_state_t *cmd, const char *partial)
{
	cmd_alias_t *alias;
	size_t len = 0;
	size_t bpos = 0;
	size_t sizeofbuf = (Cmd_CompleteAliasCountPossible (cmd, partial) + 1) * sizeof (const char *);
	const char **buf;

	len = strlen(partial);
	buf = (const char **)Mem_Alloc(tempmempool, sizeofbuf + sizeof (const char *));
	// Loop through the alias list and print all matches
	for (alias = cmd->userdefined->alias; alias; alias = alias->next)
		if (!strncasecmp(partial, alias->name, len))
			buf[bpos++] = alias->name;

	buf[bpos] = NULL;
	return buf;
}

// TODO: Make this more generic?
void Cmd_ClearCSQCCommands (cmd_state_t *cmd)
{
	cmd_function_t *func;
	cmd_function_t **next = &cmd->userdefined->qc_functions;
	
	while(*next)
	{
		func = *next;
		*next = func->next;
		Z_Free(func);
	}
}

extern cvar_t sv_cheats;

/*
 * Cloudwalk FIXME: This idea sounded great in my head but...
 * How do we handle commands that can be received by the client,
 * but which the server can also execute locally?
 * 
 * If we create a callback where the engine will forward to server
 * but try to execute the command locally if it's dedicated,
 * we're back to intermixing client and server code which I'm
 * trying to avoid. There's no other way I can think of to
 * implement that behavior that doesn't involve an #ifdef, or
 * making a mess of hooks.
 */
qbool Cmd_Callback(cmd_state_t *cmd, cmd_function_t *func, const char *text, cmd_source_t src)
{
	if (func->function)
		func->function(cmd);
	else
		Con_Printf("Command \"%s\" can not be executed\n", Cmd_Argv(cmd, 0));
	return true;
}

qbool Cmd_CL_Callback(cmd_state_t *cmd, cmd_function_t *func, const char *text, cmd_source_t src)
{
	// TODO: Assign these functions to QC commands directly?
	if(func->qcfunc)
	{
		if(((func->flags & CF_CLIENT) && CL_VM_ConsoleCommand(text)) ||
		   ((func->flags & CF_SERVER) && SV_VM_ConsoleCommand(text)))
			return true;
	}
	if (func->flags & CF_SERVER_FROM_CLIENT)
	{
		if(host_isclient.integer)
		{
			CL_ForwardToServer_f(cmd);
			return true;
		}
		else if(!(func->flags & CF_SERVER))
		{
			Con_Printf("Cannot execute client commands from a dedicated server console.\n");
			return true;
		}
	}
	return Cmd_Callback(cmd, func, text, src);
}

qbool Cmd_SV_Callback(cmd_state_t *cmd, cmd_function_t *func, const char *text, cmd_source_t src)
{
	if(func->qcfunc && (func->flags & CF_SERVER))
		return SV_VM_ConsoleCommand(text);
	else if (src == src_client)
	{
		if((func->flags & CF_CHEAT) && !sv_cheats.integer)
			SV_ClientPrintf("No cheats allowed. The server must have sv_cheats set to 1\n");
		else
			func->function(cmd);
		return true;
	}
	return false;
}

qbool Cmd_SV_NotFound(cmd_state_t *cmd, cmd_function_t *func, const char *text, cmd_source_t src)
{
	if (cmd->source == src_client)
	{
		Con_Printf("Client \"%s\" tried to execute \"%s\"\n", host_client->name, text);
		return true;
	}
	return false;
}
/*
============
Cmd_ExecuteString

A complete command line has been parsed, so try to execute it
FIXME: lookupnoadd the token to speed search?
============
*/
void Cmd_ExecuteString (cmd_state_t *cmd, const char *text, cmd_source_t src, qbool lockmutex)
{
	int oldpos;
	cmd_function_t *func;
	cmd_alias_t *a;
	if (lockmutex)
		Cbuf_Lock(cmd->cbuf);
	oldpos = cmd->cbuf->tokenizebufferpos;
	cmd->source = src;

	Cmd_TokenizeString (cmd, text);

// execute the command line
	if (!Cmd_Argc(cmd))
		goto done; // no tokens

// check functions
	for (func = cmd->userdefined->qc_functions; func; func = func->next)
	{
		if (!strcasecmp(cmd->argv[0], func->name))
		{
			if(cmd->Handle(cmd, func, text, src))
				goto done;
		}
	}

	for (func = cmd->engine_functions; func; func=func->next)
	{
		if (!strcasecmp (cmd->argv[0], func->name))
		{
			if(cmd->Handle(cmd, func, text, src))
				goto done;
		}
	}

	// if it's a client command and no command was found, say so.
	if(cmd->NotFound)
	{
		if(cmd->NotFound(cmd, func, text, src))
			goto done;
	}

// check alias
	for (a=cmd->userdefined->alias ; a ; a=a->next)
	{
		if (!strcasecmp (cmd->argv[0], a->name))
		{
			Cmd_ExecuteAlias(cmd, a);
			goto done;
		}
	}

// check cvars
	if (!Cvar_Command(cmd) && host.framecount > 0)
		Con_Printf("Unknown command \"%s\"\n", Cmd_Argv(cmd, 0));
done:
	cmd->cbuf->tokenizebufferpos = oldpos;
	if (lockmutex)
		Cbuf_Unlock(cmd->cbuf);
}

/*
================
Cmd_CheckParm

Returns the position (1 to argc-1) in the command's argument list
where the given parameter apears, or 0 if not present
================
*/

int Cmd_CheckParm (cmd_state_t *cmd, const char *parm)
{
	int i;

	if (!parm)
	{
		Con_Printf ("Cmd_CheckParm: NULL");
		return 0;
	}

	for (i = 1; i < Cmd_Argc (cmd); i++)
		if (!strcasecmp (parm, Cmd_Argv(cmd, i)))
			return i;

	return 0;
}



void Cmd_SaveInitState(void)
{
	cmd_iter_t *cmd_iter;
	for (cmd_iter = cmd_iter_all; cmd_iter->cmd; cmd_iter++)
	{
		cmd_state_t *cmd = cmd_iter->cmd;
		cmd_function_t *f;
		cmd_alias_t *a;
		for (f = cmd->userdefined->qc_functions; f; f = f->next)
			f->initstate = true;
		for (f = cmd->engine_functions; f; f = f->next)
			f->initstate = true;
		for (a = cmd->userdefined->alias; a; a = a->next)
		{
			a->initstate = true;
			a->initialvalue = Mem_strdup(zonemempool, a->value);
		}
	}
	Cvar_SaveInitState(&cvars_all);
}

void Cmd_RestoreInitState(void)
{
	cmd_iter_t *cmd_iter;
	for (cmd_iter = cmd_iter_all; cmd_iter->cmd; cmd_iter++)
	{
		cmd_state_t *cmd = cmd_iter->cmd;
		cmd_function_t *f, **fp;
		cmd_alias_t *a, **ap;
		for (fp = &cmd->userdefined->qc_functions; (f = *fp);)
		{
			if (f->initstate)
				fp = &f->next;
			else
			{
				// destroy this command, it didn't exist at init
				Con_DPrintf("Cmd_RestoreInitState: Destroying command %s\n", f->name);
				*fp = f->next;
				Z_Free(f);
			}
		}
		for (fp = &cmd->engine_functions; (f = *fp);)
		{
			if (f->initstate)
				fp = &f->next;
			else
			{
				// destroy this command, it didn't exist at init
				Con_DPrintf("Cmd_RestoreInitState: Destroying command %s\n", f->name);
				*fp = f->next;
				Z_Free(f);
			}
		}
		for (ap = &cmd->userdefined->alias; (a = *ap);)
		{
			if (a->initstate)
			{
				// restore this alias, it existed at init
				if (strcmp(a->value ? a->value : "", a->initialvalue ? a->initialvalue : ""))
				{
					Con_DPrintf("Cmd_RestoreInitState: Restoring alias %s\n", a->name);
					if (a->value)
						Z_Free(a->value);
					a->value = Mem_strdup(zonemempool, a->initialvalue);
				}
				ap = &a->next;
			}
			else
			{
				// free this alias, it didn't exist at init...
				Con_DPrintf("Cmd_RestoreInitState: Destroying alias %s\n", a->name);
				*ap = a->next;
				if (a->value)
					Z_Free(a->value);
				Z_Free(a);
			}
		}
	}
	Cvar_RestoreInitState(&cvars_all);
}

void Cmd_NoOperation_f(cmd_state_t *cmd)
{
}
