Mesa 22.0.1 Release Notes / 2022-03-29
======================================

Mesa 22.0.1 is a bug fix release which fixes bugs found since the 22.0.0 release.

Mesa 22.0.1 implements the OpenGL 4.6 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.6. OpenGL
4.6 is **only** available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.

Mesa 22.0.1 implements the Vulkan 1.2 API, but the version reported by
the apiVersion property of the VkPhysicalDeviceProperties struct
depends on the particular driver being used.

SHA256 checksum
---------------

::

    TBD.


New features
------------

- None


Bug fixes
---------

- freedreno: crash in PUBG
- [regression][bisected] MSVC: Build failure in libmesa_util when targeting x86 32-bit
- A crash in radeonsi driver
- freedreno: deqp cts fails


Changes
-------

Alyssa Rosenzweig (4):

- panfrost: Emulate GL_CLAMP on Bifrost
- pan/bi: Handle non-2D arrays
- panfrost: Fix primitive restart with 32-bit indices
- pan/bi: Don't analyze helper reqs in !frag shaders

Anuj Phogat (1):

- anv, iris: Add Wa_16011411144 for DG2

Connor Abbott (3):

- ir3/ra: Sanitize parallel copy flags better
- util/bitset: Fix off-by-one in __bitset_set_range
- ir3/lower_spill: Fix corner case with oob offsets

Dave Airlie (3):

- zink: workaround depth texture mode alpha.
- lavapipe: remove broken workaround for zink depth texturing.
- crocus: don't map scanout buffers as write-back

Dylan Baker (17):

- docs: add release notes for 22.0.0
- .pick_status.json: Update to cc4f0e804e6feee17a657d052f4f2ee32ebe53d0
- ci: Fixup some lvp expected passes
- .pick_status.json: Update to d5870c45ae82c091e72f1258920aa54974e19a36
- .pick_status.json: Update to dc247e5d4319b644e373534495cc75f41bc7bcd2
- .pick_status.json: Mark dd9b8881e0ad84ab1e74d972a8233f5c03e7b37a as denominated
- .pick_status.json: Mark 5dbbc0f0a824e4addffeb115631a9c5bcb426c29 as denominated
- .pick_status.json: Update to acbb0d86f71c950e29df70e357ae08e5ca903a49
- .pick_status.json: Update
- pick/ui: Fix mypy issue
- pick/core: drop the main_sha field
- pick/core: Add proper type annotation for update_commits callback
- pick/core: Add a method for updating commits
- pick/core: Add a MANUAL_RESOLUTION resolution
- pick/ui: correctly handle MANUAL_RESOLUTION
- core: don't pass the ui back into commit.apply
- .pick_status.json: Update to 8991e646411b73c1e03278267c80758e921f2352

Erik Faye-Lund (1):

- docs: fixup zink gl 4.3 requirements

Gert Wollny (1):

- virgl: Fix texture transfers by using a staging resource

Icecream95 (1):

- panfrost: Don't initialise the trampolines array

Jason Ekstrand (3):

- lavapipe: Reset the free_cmd_buffers list in TrimCommandPool
- anv: Allow MSAA resolve with different numbers of planes
- spirv: Properly mangle generic pointers

Jonathan Gray (1):

- util: fix msvc build

Kenneth Graunke (1):

- iris: Fix MOCS for copy regions

Lionel Landwerlin (2):

- anv: emit timestamp & availability using the same part of CS
- anv: flush tile cache with query copy command

Marek Olšák (1):

- amd: add support for gfx1036 and gfx1037 chips

Mike Blumenkrantz (23):

- llvmpipe: fix debug print iterating in set_framebuffer_state
- lavapipe: clamp clear attachments rects
- llvmpipe: clamp surface clear geometry
- zink: map R8G8B8X8_SRGB -> R8G8B8A8_SRGB
- lavapipe: update multisample state after blend state
- lavapipe: fix pipeline creation for blend and zs states
- aux/trace: rzalloc the context struct
- zink: lower dmod on AMD hardware
- zink: use 64bit mask for xfb analysis
- zink: store the correct number of components for xfb packing outputs
- zink: correctly set xfb packed output offsets
- lavapipe: use the correct value for dynamic render resolve attachment indexing
- lavapipe: skip format checks for EXTENDED_USAGE
- lavapipe: run nir_opt_copy_prop_vars during optimization loop
- anv: fix xfb usage with rasterizer discard
- anv: fix CmdSetColorWriteEnableEXT for maximum rts
- anv: fix some dynamic rasterization discard cases in pipeline construction
- lavapipe: always clone shader nir for shader states
- gallivm: fix oob image detection for cube/1dArray/2dArray/cubeArray
- llvmpipe: fix occlusion queries with early depth test
- zink: force-add usage when adding last-ref tracking
- zink: only update usage on buffer rebind if rebinds occurred
- nir/lower_is_helper_invocation: create load_helper_invocation instr with bitsize=1

Pierre-Eric Pelloux-Prayer (2):

- util/slab: add slab_zalloc
- radeonsi: don't clear framebuffer.state before dcc decomp

Rob Clark (2):

- mesa: Fix discard_framebuffer for fbo vs winsys
- freedreno/ir3: Don't try re-swapping cat3 srcs

Sagar Ghuge (2):

- intel/fs: Add Wa_22013689345
- intel/fs: Add Wa_14014435656

Samuel Pitoiset (1):

- radv: add reference counting for descriptor set layouts

Stefan Dirsch (1):

- meson: restore private requires to libdrm in dri.pc file
